Jungle · patch 16.18

Evelynn

Agony's Embrace  /  Assassin, Mage

Adjusted
44.2%
Win rate
63.0%
Pick
0.9%
Ban
1.7%
Games
27
Tier
A

On patch 16.18, Evelynn won 63.0% of 27 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 44.2%. Evelynn was picked in 0.9% of games and banned in 1.7%.

That places Evelynn in tier A among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 7.3 / 5.3 / 6.4 with 5.9 CS a minute and 17,321 damage to champions.

Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn's true form is unleashed. She then subjects her victim...

Role
3.0k matches on patch 16.18
KDA
2.57
K / D / A
7.3 / 5.3 / 6.4
CS per min
5.9
Gold
11k
Damage
17k
Vision
25
The champion
The numbers

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

64.0%

25 games, 93%

66.7%

12 games, 44%

44.4%

9 games, 33%

60.0%

5 games, 19%

Completed builds

The full set of finished items, most common first.

  • Rabadon's Deathcap, Lich Bane

    66.7%

    6 games, 22%

  • Lich Bane, Shadowflame

    50.0%

    6 games, 22%

  • Lich Bane

    80.0%

    5 games, 19%

Boots

62.5%

24 games, 89%

Summoner spells

FlashSmite

63.0%

27 games, 100%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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