Mid · patch 16.18

Gragas

the Rabble Rouser  /  Fighter, Mage

Top 80%, Mid 11%, Jungle 6%

Win rate
50.0%
Range
30.7 to 69.3%
Pick
0.7%
Ban
0.2%
Games
22
Tier
C

On patch 16.18, Gragas won 50.0% of 22 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 30.7%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.63
K / D / A
6.6 / 4.8 / 5.9
CS per min
7.5
Gold
12k
Damage
23k
Vision
18

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Lich Bane

    In 68% of games, 15 in all

    +4.4vs its slot, 106 buyers

  • Shadowflame

    In 41% of games, 9 in all

    +2.0vs its slot, 50 buyers

  • Stormsurge

    In 32% of games, 7 in all

    16 buyers with a purchase order, too few to set against its slot

  • Rabadon's Deathcap

    In 23% of games, 5 in all

    -8.7vs its slot, 23 buyers

  • Luden's Echo

    In 23% of games, 5 in all

    +0.3vs its slot, 27 buyers

Boots

Spellslinger's Shoes

16 games73% of games

62.5% over 16 games, a range of 39% to 82%

Summoner spells

FlashTeleport
Flash, Teleport

12 games55% of games

50.0% over 12 games, a range of 25% to 75%
FlashIgnite
Flash, Ignite

10 games45% of games

50.0% over 10 games, a range of 24% to 76%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.