Riftline.

Support · patch 16.18

Morgana

the Fallen  /  Support, Mage

Support 72%, Jungle 22%, Mid 3%, Top 3%

Adjusted
32.1%
Win rate
50.0%
Pick
1.0%
Ban
1.6%
Games
26
Tier
C

On patch 16.18, Morgana won 50.0% of 26 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 32.1%. Morgana was picked in 1.0% of games and banned in 1.6%. Morgana is played support in 72% of games, jungle in 22% and mid in 3%.

That places Morgana in tier C among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 2.2 / 6.7 / 12.3 with 1.7 CS a minute and 15,800 damage to champions.

Conflicted between her celestial and mortal natures, Morgana bound her wings to embrace humanity, and inflicts her pain and bitterness upon the dishonest and the corrupt. She rejects laws and traditions she believes are unjust, and fights for truth from...

Role
2.5k matches on patch 16.18
KDA
2.16
K / D / A
2.2 / 6.7 / 12.3
CS per min
1.7
Gold
9.7k
Damage
16k
Vision
68

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

27.3%

11 games, 42%

50.0%

8 games, 31%

100.0%

8 games, 31%

75.0%

8 games, 31%

20.0%

5 games, 19%

Boots

37.5%

16 games, 62%

66.7%

6 games, 23%

Summoner spells

FlashIgnite

40.0%

10 games, 38%

FlashHeal

33.3%

9 games, 35%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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