Jungle · patch 16.19

Morgana

the Fallen  /  Support, Mage

Support 68%, Mid 18%, Jungle 11%, Bot 2%, Top 2%

Win rate
45.5%
Range
26.9 to 65.3%
Pick
0.3%
Ban
1.5%
Games
22
Tier
D

On patch 16.19, Morgana won 45.5% of 22 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 26.9%.

8.6k matches on patch 16.19
The champion
The numbers
95% of these games were Master+ lobbies (1,843 of 8,785 measured)Median rank of each lobby, measured Sep 29, not when the games were played.
KDA
2.99
K / D / A
5.5 / 5.5 / 11.0
CS per min
7.3
Gold
13k
Damage
21k
Vision
27

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Blackfire Torch

    In 64% of games, 14 in all

    18 buyers with a purchase order, too few to set against its slot

  • Shadowflame

    In 41% of games, 9 in all

    6 buyers with a purchase order, too few to set against its slot

  • Liandry's Torment

    In 36% of games, 8 in all

    11 buyers with a purchase order, too few to set against its slot

  • Zhonya's Hourglass

    In 32% of games, 7 in all

    12 buyers with a purchase order, too few to set against its slot

  • Bloodletter's Curse

    In 32% of games, 7 in all

    3 buyers with a purchase order, too few to set against its slot

Boots

Sorcerer's Shoes

13 games59% of games

38.5% over 13 games, a range of 18% to 64%
Ionian Boots of Lucidity

6 games27% of games

33.3% over 6 games, a range of 10% to 70%

Summoner spells

FlashSmite
Flash, Smite

22 games100% of games

45.5% over 22 games, a range of 27% to 65%

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