Jungle · patch 16.18
Naafiri
the Hound of a Hundred Bites / Assassin, Fighter
Jungle 88%, Mid 8%, Top 3%
- Adjusted
- 40.4%
- Win rate
- 48.8%
- Pick
- 4.3%
- -2.6 since 16.17
- Ban
- 8.0%
- Games
- 129
- Tier
- B
On patch 16.18, Naafiri won 48.8% of 129 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 40.4%. Naafiri was picked in 4.3% of games and banned in 8.0%. Naafiri is played jungle in 88% of games, mid in 8% and top in 3%.
That places Naafiri in tier B among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.
A typical game as jungle ends 7.4 / 5.3 / 7.3 with 7.3 CS a minute and 20,218 damage to champions.
Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only...
- KDA
- 2.78
- K / D / A
- 7.4 / 5.3 / 7.3
- CS per min
- 7.3
- Gold
- 12k
- Damage
- 20k
- Vision
- 26
Build path
The first three completed items, in the order they were actually bought.
Most built items
Counted individually, so this survives a small sample best.
Completed builds
The full set of finished items, most common first.

















