Top · patch 16.19

Poppy

Keeper of the Hammer  /  Tank, Fighter

Support 69%, Top 23%, Jungle 7%

Win rate
38.1%
Range
25.0 to 53.2%
Pick
1.0%
Ban
9.8%
Games
42
Tier
D

On patch 16.19, Poppy won 38.1% of 42 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 25.0%.

4.0k matches on patch 16.19
The champion
The numbers
98% of these games were Master+ lobbies (1,309 of 4,041 measured)Median rank of each lobby, measured Sep 27, not when the games were played.
KDA
1.95
K / D / A
3.5 / 5.3 / 6.8
CS per min
6.6
Gold
10.0k
Damage
21k
Vision
24

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Winter's Approach

    In 52% of games, 22 in all

    3 buyers with a purchase order, too few to set against its slot

  • Sundered Sky

    In 40% of games, 17 in all

    4 buyers with a purchase order, too few to set against its slot

  • Sunfire Aegis

    In 33% of games, 14 in all

    No purchase order yet to set against its slot

  • Spirit Visage

    In 17% of games, 7 in all

    No purchase order yet to set against its slot

  • Iceborn Gauntlet

    In 17% of games, 7 in all

    No purchase order yet to set against its slot

  • Jak'Sho, The Protean

    In 17% of games, 7 in all

    No purchase order yet to set against its slot

  • Hollow Radiance

    In 12% of games, 5 in all

    No purchase order yet to set against its slot

Boots

Plated Steelcaps

25 games60% of games

32.0% over 25 games, a range of 17% to 52%
Mercury's Treads

12 games29% of games

33.3% over 12 games, a range of 14% to 61%

Summoner spells

FlashTeleport
Flash, Teleport

33 games79% of games

36.4% over 33 games, a range of 22% to 53%
FlashIgnite
Flash, Ignite

9 games21% of games

44.4% over 9 games, a range of 19% to 73%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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