Mid · patch 16.18

Vex

the Gloomist  /  Mage

Mid 78%, Bot 11%, Top 6%, Support 5%

Win rate
53.1%
Range
39.4 to 66.3%
Pick
1.5%
Ban
0.6%
Games
49
Tier
B

On patch 16.18, Vex won 53.1% of 49 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 39.4%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.54
K / D / A
8.2 / 5.9 / 6.9
CS per min
7.3
Gold
12k
Damage
28k
Vision
21

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Shadowflame

    In 69% of games, 34 in all

    +16.6vs its slot, 43 buyers

  • Luden's Echo

    In 47% of games, 23 in all

    +3.1vs its slot, 22 buyers

  • Stormsurge

    In 45% of games, 22 in all

    +8.6vs its slot, 31 buyers

  • Rabadon's Deathcap

    In 31% of games, 15 in all

    14 buyers with a purchase order, too few to set against its slot

  • Blackfire Torch

    In 22% of games, 11 in all

    11 buyers with a purchase order, too few to set against its slot

  • Zhonya's Hourglass

    In 22% of games, 11 in all

    13 buyers with a purchase order, too few to set against its slot

  • Void Staff

    In 12% of games, 6 in all

    8 buyers with a purchase order, too few to set against its slot

Boots

Spellslinger's Shoes

41 games84% of games

53.7% over 41 games, a range of 39% to 68%

Summoner spells

FlashIgnite
Flash, Ignite

28 games57% of games

50.0% over 28 games, a range of 33% to 67%
FlashTeleport
Flash, Teleport

20 games41% of games

55.0% over 20 games, a range of 34% to 74%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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