Jungle · patch 16.18

Amumu

the Sad Mummy  /  Tank, Support

Jungle 70%, Support 30%

Adjusted
27.3%
Win rate
47.4%
Pick
0.6%
Ban
0.8%
Games
19

On patch 16.18, Amumu won 47.4% of 19 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 27.3%. Amumu was picked in 0.6% of games and banned in 0.8%. Amumu is played jungle in 70% of games, support in 30%.

A typical game as jungle ends 3.9 / 5.7 / 9.1 with 5.6 CS a minute and 13,417 damage to champions.

Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe...

Role
3.0k matches on patch 16.18
KDA
2.26
K / D / A
3.9 / 5.7 / 9.1
CS per min
5.6
Gold
10k
Damage
13k
Vision
23
The champion
The numbers

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

43.8%

16 games, 84%

25.0%

8 games, 42%

60.0%

5 games, 26%

Boots

40.0%

10 games, 53%

55.6%

9 games, 47%

Summoner spells

FlashSmite

44.4%

18 games, 95%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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