Riftline.

Jungle · patch 16.18

Zac

the Secret Weapon  /  Tank, Fighter

Jungle 43%, Top 32%, Mid 13%, Support 11%

Adjusted
40.8%
Win rate
60.9%
Pick
0.9%
Ban
0.5%
Games
23
Tier
B

On patch 16.18, Zac won 60.9% of 23 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 40.8%. Zac was picked in 0.9% of games and banned in 0.5%. Zac is played jungle in 43% of games, top in 32% and mid in 13%.

That places Zac in tier B among jungle champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as jungle ends 4.2 / 4.3 / 10.2 with 6.3 CS a minute and 12,870 damage to champions.

Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally...

Role
2.5k matches on patch 16.18
KDA
3.35
K / D / A
4.2 / 4.3 / 10.2
CS per min
6.3
Gold
11k
Damage
13k
Vision
18

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

71.4%

14 games, 61%

90.9%

11 games, 48%

72.7%

11 games, 48%

60.0%

5 games, 22%

Boots

62.5%

16 games, 70%

Summoner spells

FlashSmite

57.9%

19 games, 83%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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