Top · patch 16.18
Malphite
Shard of the Monolith / Tank, Mage
Top 80%, Jungle 8%, Mid 6%, Support 5%
- Adjusted
- 39.1%
- Win rate
- 48.5%
- Pick
- 4.1%
- Ban
- 7.8%
- Games
- 103
- Tier
- B
On patch 16.18, Malphite won 48.5% of 103 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 39.1%. Malphite was picked in 4.1% of games and banned in 7.8%. Malphite is played top in 80% of games, jungle in 8% and mid in 6%.
That places Malphite in tier B among top champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.
A typical game as top ends 3.4 / 4.8 / 6.7 with 6.5 CS a minute and 17,882 damage to champions.
A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his...
- KDA
- 2.11
- K / D / A
- 3.4 / 4.8 / 6.7
- CS per min
- 6.5
- Gold
- 9.6k
- Damage
- 18k
- Vision
- 21
These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.
Most built items
Counted individually, so this survives a small sample best.
Completed builds
The full set of finished items, most common first.















