Mid · patch 16.18

Diana

Scorn of the Moon  /  Fighter, Assassin

Jungle 74%, Mid 24%

Win rate
56.0%
Range
37.1 to 73.3%
Pick
0.7%
Ban
0.5%
Games
25
Tier
C

On patch 16.18, Diana won 56.0% of 25 ranked solo games as mid in the games Riftline holds, a rate the sample supports down to 37.1%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.14
K / D / A
7.5 / 6.7 / 6.8
CS per min
7.4
Gold
12k
Damage
27k
Vision
20

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Shadowflame

    In 64% of games, 16 in all

    -12.7vs its slot, 26 buyers

  • Zhonya's Hourglass

    In 56% of games, 14 in all

    -10.1vs its slot, 35 buyers

  • Stormsurge

    In 56% of games, 14 in all

    14 buyers with a purchase order, too few to set against its slot

  • Lich Bane

    In 36% of games, 9 in all

    7 buyers with a purchase order, too few to set against its slot

  • Rabadon's Deathcap

    In 24% of games, 6 in all

    11 buyers with a purchase order, too few to set against its slot

Boots

Spellslinger's Shoes

19 games76% of games

57.9% over 19 games, a range of 36% to 77%

Summoner spells

FlashIgnite
Flash, Ignite

18 games72% of games

61.1% over 18 games, a range of 39% to 80%
FlashTeleport
Flash, Teleport

7 games28% of games

42.9% over 7 games, a range of 16% to 75%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.