Top · patch 16.19

Lissandra

the Ice Witch  /  Mage

Mid 80%, Top 11%, Support 8%

Win rate
65.2%
Range
44.9 to 81.2%
Pick
0.6%
Ban
1.3%
Games
23
Tier
A

On patch 16.19, Lissandra won 65.2% of 23 ranked solo games as top in the games Riftline holds, a rate the sample supports down to 44.9%.

4.0k matches on patch 16.19
The champion
The numbers
98% of these games were Master+ lobbies (1,309 of 4,041 measured)Median rank of each lobby, measured Sep 27, not when the games were played.
KDA
2.50
K / D / A
4.4 / 5.0 / 8.0
CS per min
7.4
Gold
10k
Damage
21k
Vision
23

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Blackfire Torch

    In 61% of games, 14 in all

    17 buyers with a purchase order, too few to set against its slot

  • Zhonya's Hourglass

    In 35% of games, 8 in all

    17 buyers with a purchase order, too few to set against its slot

  • Malignance

    In 30% of games, 7 in all

    +5.0vs its slot, 20 buyers

  • Hextech Rocketbelt

    In 26% of games, 6 in all

    12 buyers with a purchase order, too few to set against its slot

  • Imperial Mandate

    In 22% of games, 5 in all

    7 buyers with a purchase order, too few to set against its slot

  • Shadowflame

    In 22% of games, 5 in all

    11 buyers with a purchase order, too few to set against its slot

Boots

Ionian Boots of Lucidity

11 games48% of games

72.7% over 11 games, a range of 43% to 90%
Sorcerer's Shoes

8 games35% of games

75.0% over 8 games, a range of 41% to 93%

Summoner spells

FlashTeleport
Flash, Teleport

13 games57% of games

61.5% over 13 games, a range of 36% to 82%
FlashIgnite
Flash, Ignite

10 games43% of games

70.0% over 10 games, a range of 40% to 89%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.