Jungle · patch 16.19

Maokai

the Twisted Treant  /  Tank, Support

Support 67%, Jungle 29%, Top 4%

Win rate
31.0%
Range
17.3 to 49.2%
Pick
0.7%
Ban
0.1%
Games
29
Tier
D

On patch 16.19, Maokai won 31.0% of 29 ranked solo games as jungle in the games Riftline holds, a rate the sample supports down to 17.3%.

4.0k matches on patch 16.19
The champion
The numbers
98% of these games were Master+ lobbies (1,309 of 4,041 measured)Median rank of each lobby, measured Sep 27, not when the games were played.
KDA
1.98
K / D / A
2.9 / 6.6 / 10.2
CS per min
6.1
Gold
11k
Damage
21k
Vision
26

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and none of these games has a timeline yet to give the order.

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Liandry's Torment

    In 86% of games, 25 in all

    10 buyers with a purchase order, too few to set against its slot

  • Bloodletter's Curse

    In 38% of games, 11 in all

    5 buyers with a purchase order, too few to set against its slot

  • Imperial Mandate

    In 28% of games, 8 in all

    3 buyers with a purchase order, too few to set against its slot

  • Protoplasm Harness

    In 21% of games, 6 in all

    No purchase order yet to set against its slot

  • Knight's Vow

    In 21% of games, 6 in all

    4 buyers with a purchase order, too few to set against its slot

  • Randuin's Omen

    In 21% of games, 6 in all

    No purchase order yet to set against its slot

Boots

Ionian Boots of Lucidity

17 games59% of games

35.3% over 17 games, a range of 17% to 59%
Plated Steelcaps

5 games17% of games

40.0% over 5 games, a range of 12% to 77%
Mercury's Treads

5 games17% of games

20.0% over 5 games, a range of 4% to 62%

Summoner spells

FlashSmite
Flash, Smite

29 games100% of games

31.0% over 29 games, a range of 17% to 49%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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