Support · patch 16.18

Vel'Koz

the Eye of the Void  /  Mage, Support

Support 63%, Mid 19%, Bot 18%

Adjusted
46.8%
Win rate
56.8%
Pick
3.1%
Ban
0.5%
Games
95
Tier
S

On patch 16.18, Vel'Koz won 56.8% of 95 ranked solo games as support in the games Riftline holds, a rate the sample supports down to 46.8%. Vel'Koz was picked in 3.1% of games and banned in 0.5%. Vel'Koz is played support in 63% of games, mid in 19% and bot in 18%.

That places Vel'Koz in tier S among support champions on this patch, ranked by that lower figure rather than the raw win rate, so a champion with few games does not outrank one with many.

A typical game as support ends 4.2 / 6.3 / 10.7 with 1.8 CS a minute and 22,372 damage to champions.

It is unclear if Vel'Koz was the first Void-spawn to emerge on Runeterra, but there has certainly never been another to match his level of cruel, calculating sentience. While his kin devour or defile everything around them, he seeks instead to...

Role
3.0k matches on patch 16.18
KDA
2.39
K / D / A
4.2 / 6.3 / 10.7
CS per min
1.8
Gold
9.7k
Damage
22k
Vision
78
The champion
The numbers

These are the builds players finished games with, not the order they bought things in. Riot's match data records the final inventory, and the slots carry no purchase order. Fetch match timelines and a real build order appears here.

Most built items

Counted individually, so this survives a small sample best.

62.2%

45 games, 47%

54.5%

33 games, 35%

54.2%

24 games, 25%

57.1%

21 games, 22%

68.4%

19 games, 20%

66.7%

15 games, 16%

53.8%

13 games, 14%

Completed builds

The full set of finished items, most common first.

  • Blackfire Torch

    60.0%

    10 games, 11%

  • Luden's Echo

    50.0%

    10 games, 11%

  • Shurelya's Battlesong

    62.5%

    8 games, 8%

  • Shurelya's Battlesong, Horizon Focus

    12.5%

    8 games, 8%

  • Horizon Focus, Luden's Echo

    42.9%

    7 games, 7%

  • Shadowflame, Luden's Echo

    66.7%

    6 games, 6%

Boots

54.5%

44 games, 46%

47.8%

23 games, 24%

68.2%

22 games, 23%

60.0%

5 games, 5%

Summoner spells

FlashHeal

56.2%

89 games, 94%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

Riftline isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends.