Bot · patch 16.18

Vel'Koz

the Eye of the Void  /  Mage, Support

Support 59%, Mid 21%, Bot 19%

Win rate
59.4%
Range
42.3 to 74.5%
Pick
1.0%
-1.6 since 16.17
Ban
0.5%
Games
32
Tier
B

On patch 16.18, Vel'Koz won 59.4% of 32 ranked solo games as bot in the games Riftline holds, a rate the sample supports down to 42.3%.

3.3k matches on patch 16.18
The champion
The numbers
93% of these games were Master+ lobbies (3,344 of 3,344 measured)Median rank of each lobby, measured Sep 24, not when the games were played.
KDA
2.61
K / D / A
6.8 / 5.3 / 7.1
CS per min
7.5
Gold
12k
Damage
25k
Vision
18

Build path

The first three completed items, in the order they were actually bought.

  • Luden's Echo › Shadowflame › Rabadon's Deathcap

    5 games16% of games

    60.0% over 5 games, a range of 23% to 88%

Most built items

How often each item is finished, and how its buyers did against the other items this champion bought in the same slot, over every role. A finished inventory favours winners, who finish more items, so its own win rate is left out.

  • Luden's Echo

    In 69% of games, 22 in all

    -0.3vs its slot, 74 buyers

  • Shadowflame

    In 59% of games, 19 in all

    +7.5vs its slot, 39 buyers

  • Rabadon's Deathcap

    In 47% of games, 15 in all

    19 buyers with a purchase order, too few to set against its slot

  • Blackfire Torch

    In 25% of games, 8 in all

    +5.0vs its slot, 37 buyers

  • Zhonya's Hourglass

    In 25% of games, 8 in all

    -12.3vs its slot, 24 buyers

Finished with three or more items

Final inventories of games long enough to finish three items, most common first. Long games favour some items, so read the win rates with care.

  • Rabadon's Deathcap, Shadowflame, Luden's Echo

    5 games16% of games

    60.0% over 5 games, a range of 23% to 88%

Summoner spells

FlashTeleport
Flash, Teleport

23 games72% of games

56.5% over 23 games, a range of 37% to 74%
FlashBarrier
Flash, Barrier

5 games16% of games

60.0% over 5 games, a range of 23% to 88%

Back to the tier list

How our numbers are made: the score's weights and how well they track wins, the win-chance model's accuracy, and the rules behind the death review.

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